2009-11-25

H2Oasis_Attawit Sotyom

H20asis

From the last post, I brought the comments to rethink deeper in details and functions of the playground. As I mentioned before about the concept of water movement, the spaces can be divided into upper and lower waves.
· Upper waves- to serve the exciting and fun activities for teenager because the different slopes and heights create challenge feeling and change the perception. The bubble-like areas urge the users to play with. People can climb, jump as if they are on a trampoline and spring up in the air without anything above them except the sky.
· Lower waves and spaces under the upper waves- for children and adults
Children will have their own spaces which are suitable for their human scale. They will feel safe under the places, meanwhile adults will be uncomfortable to use since the spaces are too small for them.
The curves for adults and seniors are less steep, so that they can stroll along the places or even sit if they want to relax.

The highlight is the “H20 Bubble” in the middle of the playground, where people from above or under the waves can join together.

In terms of structure, I would like to keep the playground in low elevation so it does not compete with the surrounding. Furthermore, it also blends with the landscape.



- Studying about relative of spaces between all ages and activities.
Orange zone for teenager
Pale blue zone for children
Green zone for adults adults and seniors
Red zone (anchor point) for all ages

- Approaching (orange arrow) from outside to inside.









1 comment:

  1. I really can see that you are working on all the architectural issues, that you are really working on the design – the design of the overall body as well as how you treat the surface (although the surface needs a bit more refinement e.g. the thickness of your surface, the ratio of apertures and mass etc.) ;)

    Overall I think you are making very good progress.

    I can see that you take all these issues very seriously – probably a bit too seriously.
    Or should I say you are not seriously trying to do something funny, funky and playful ;)

    Try tp approach your design from a different angle. One that doesn't care so much, one that offers something you have not intently designed, but is emerging, one that is changing when it is being used...

    try to be more serious about what it really means to 'play with something'!

    it is not enough that the spaces you create are just varying in height (children are in the spaces that are not so high...that is a questionable justification)

    But I can see in the interior views that you start to integrate also elements that are more surprising and inviting and that you are working on different spatial configurations (from enclosure to field)

    still these elements should also be designed very carefully. So think about the more elements the more you will have to design

    that is also why I would like you to seriously consider to form a group with Daniel Balean and/or Shanjiida Shamma to speed up the progress and refine your results

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